mirror of
https://github.com/PotentiaRobotics/engine-software.git
synced 2025-04-16 02:00:16 -04:00
279 lines
7.6 KiB
Plaintext
279 lines
7.6 KiB
Plaintext
#VRML_SIM R2021a utf8
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WorldInfo {
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coordinateSystem "NUE"
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}
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Viewpoint {
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orientation -0.9813700309948942 0.19129400760775186 -0.017873581578575073 0.13058708003813205
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position -0.03208588854364594 1.3324969290146145 4.187568303045968
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}
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TexturedBackground {
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}
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TexturedBackgroundLight {
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}
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RectangleArena {
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floorSize 5 5
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}
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Robot {
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translation 0 0.03 0
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children [
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DEF Body Transform {
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translation 0 1.05 0
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children [
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Shape {
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appearance PBRAppearance {
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roughness 1
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metalness 0
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}
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geometry Box {
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size 0.2 0.2 0.25
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}
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}
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]
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}
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BallJoint {
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jointParameters BallJointParameters {
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anchor 0 1.15 0
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}
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jointParameters2 JointParameters {
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axis 1 0 0
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}
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jointParameters3 JointParameters {
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}
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device [
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RotationalMotor {
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name "torso_pitch"
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}
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]
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device2 [
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RotationalMotor {
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name "torso_yaw"
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minPosition -1.5707963267948966
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maxPosition 1.5707963267948966
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}
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]
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device3 [
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RotationalMotor {
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name "torso_roll"
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}
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]
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endPoint Solid {
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translation 0 1.51 0
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rotation 1 0 0 0
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children [
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DEF torso Shape {
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appearance PBRAppearance {
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roughness 1
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metalness 0
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}
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geometry Box {
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size 0.5 0.7 0.25
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}
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}
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BallJoint {
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jointParameters BallJointParameters {
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anchor -0.33 0.25 0
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}
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jointParameters2 JointParameters {
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}
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jointParameters3 JointParameters {
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axis 1 0 0
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}
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device [
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RotationalMotor {
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name "shoulder_roll"
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}
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]
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device2 [
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RotationalMotor {
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name "shoulder_yaw"
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minPosition -1.5707963267948966
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maxPosition 1.5707963267948966
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}
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]
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device3 [
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RotationalMotor {
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name "shoulder_pitch"
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}
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]
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endPoint Solid {
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translation -0.330806 0.1 -2.28548e-05
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rotation 0.0008954593566532848 0.9999525246665688 -0.009702915309103947 0.12741759639284905
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children [
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HingeJoint {
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jointParameters HingeJointParameters {
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}
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device [
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RotationalMotor {
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name "elbow_pitch"
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}
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]
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endPoint Solid {
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translation 0 -0.42499999999726895 -1.5235950555825944e-06
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rotation 0.9999999999999999 0 0 3.5849604925388305e-06
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children [
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DEF elbow Shape {
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appearance PBRAppearance {
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roughness 1
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metalness 0
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}
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geometry Capsule {
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height 0.25
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radius 0.075
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}
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}
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]
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boundingObject USE elbow
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physics Physics {
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}
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}
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}
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DEF shoulder Shape {
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appearance PBRAppearance {
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roughness 1
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metalness 0
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}
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geometry Capsule {
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height 0.3
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radius 0.075
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}
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}
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]
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boundingObject USE shoulder
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physics Physics {
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}
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}
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}
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BallJoint {
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jointParameters BallJointParameters {
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anchor 0 0.48 0
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}
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jointParameters2 JointParameters {
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axis 1 0 0
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}
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jointParameters3 JointParameters {
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}
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device [
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RotationalMotor {
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name "neck_pitch"
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}
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]
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device2 [
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RotationalMotor {
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name "neck_yaw"
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minPosition -1.5707963267948966
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maxPosition 1.5707963267948966
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}
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]
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device3 [
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RotationalMotor {
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name "neck_roll"
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}
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]
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endPoint Solid {
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translation 1.56889e-10 0.48 0.000487964
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rotation 0.9999999999997564 -6.209227482014029e-07 -3.186911752856171e-07 5.228680744087191
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children [
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DEF head Shape {
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appearance PBRAppearance {
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roughness 1
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metalness 0
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}
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geometry Sphere {
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radius 0.125
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}
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}
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]
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name "solid(2)"
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boundingObject USE head
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physics Physics {
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}
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}
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}
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BallJoint {
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jointParameters BallJointParameters {
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anchor 0.33 0.25 0
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}
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jointParameters2 JointParameters {
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}
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jointParameters3 JointParameters {
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axis 1 0 0
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}
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device [
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RotationalMotor {
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name "right_shoulder_roll"
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}
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]
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device2 [
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RotationalMotor {
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name "right_shoulder_yaw"
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minPosition -1.5707963267948966
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maxPosition 1.5707963267948966
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}
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]
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device3 [
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RotationalMotor {
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name "right_shoulder_pitch"
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}
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]
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endPoint Solid {
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translation 0.33 0.1 0
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children [
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HingeJoint {
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jointParameters HingeJointParameters {
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}
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device [
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RotationalMotor {
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name "right_elbow_pitch"
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}
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]
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endPoint Solid {
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translation 0 -0.42499999999726895 -1.5235950555825944e-06
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rotation 0.9999999999999999 0 0 3.5849604925388305e-06
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children [
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DEF right_elbow Shape {
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appearance PBRAppearance {
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roughness 1
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metalness 0
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}
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geometry Capsule {
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height 0.25
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radius 0.075
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}
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}
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]
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boundingObject USE right_elbow
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physics Physics {
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}
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}
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}
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DEF right_shoulder Shape {
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appearance PBRAppearance {
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roughness 1
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metalness 0
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}
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geometry Capsule {
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height 0.3
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radius 0.075
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}
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}
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]
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name "solid(1)"
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boundingObject USE right_shoulder
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physics Physics {
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}
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}
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}
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]
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name "solid(2)"
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boundingObject USE torso
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physics Physics {
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}
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}
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}
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]
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boundingObject USE Body
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physics Physics {
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}
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controller "olympian"
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}
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