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https://github.com/Rushilwiz/gdc-pongo.git
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64 lines
2.1 KiB
XML
64 lines
2.1 KiB
XML
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
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<doc>
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<members>
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<assembly>
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<name>UnityEngine.WindModule</name>
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</assembly>
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<member name="T:UnityEngine.WindZone">
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<summary>
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<para>Wind Zones add realism to the trees you create by making them wave their branches and leaves as if blown by the wind.</para>
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</summary>
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</member>
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<member name="P:UnityEngine.WindZone.mode">
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<summary>
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<para>Defines the type of wind zone to be used (Spherical or Directional).</para>
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</summary>
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</member>
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<member name="P:UnityEngine.WindZone.radius">
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<summary>
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<para>Radius of the Spherical Wind Zone (only active if the WindZoneMode is set to Spherical).</para>
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</summary>
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</member>
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<member name="P:UnityEngine.WindZone.windMain">
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<summary>
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<para>The primary wind force.</para>
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</summary>
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</member>
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<member name="P:UnityEngine.WindZone.windPulseFrequency">
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<summary>
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<para>Defines the frequency of the wind changes.</para>
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</summary>
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</member>
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<member name="P:UnityEngine.WindZone.windPulseMagnitude">
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<summary>
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<para>Defines ow much the wind changes over time.</para>
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</summary>
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</member>
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<member name="P:UnityEngine.WindZone.windTurbulence">
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<summary>
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<para>The turbulence wind force.</para>
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</summary>
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</member>
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<member name="M:UnityEngine.WindZone.#ctor">
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<summary>
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<para>The constructor.</para>
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</summary>
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</member>
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<member name="T:UnityEngine.WindZoneMode">
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<summary>
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<para>Modes a Wind Zone can have, either Spherical or Directional.</para>
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</summary>
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</member>
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<member name="F:UnityEngine.WindZoneMode.Directional">
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<summary>
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<para>Wind zone affects the entire scene in one direction.</para>
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</summary>
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</member>
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<member name="F:UnityEngine.WindZoneMode.Spherical">
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<summary>
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<para>Wind zone only has an effect inside the radius, and has a falloff from the center towards the edge.</para>
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</summary>
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</member>
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</members>
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</doc>
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