[terrainGeneration] generateSlipwayGeodes = true [miscSpells] #Range: 1.0E-4 ~ 10000.0 fallingBlockCost = 1.5 #Range: 1.0E-4 ~ 10000.0 freezeCost = 1.0 #Range: 1.0E-4 ~ 10000.0 particlesCost = 0.01 #Range: 1.0E-4 ~ 10000.0 placeTypeCost = 0.125 #Range: 1.0E-4 ~ 10000.0 smeltCost = 0.75 [wispSpells] #Cost to increase the movement speed of a wisp by 1. #This is the base cost, with greater increases being quadratically based on this. #Range: 1.0E-4 ~ 10000.0 moveSpeedSetCost = 1.0 #Range: 1.0E-4 ~ 10000.0 summonTickingWispCost = 3.0 #Range: 1.0E-4 ~ 10000.0 summonProjectileWispCost = 1.7 #Range: 1.0E-4 ~ 10000.0 summonProjectileWispMinCost = 0.5 [wispUpkeep] #Range: 1.0E-4 ~ 10000.0 tickingWispUpkeepPerTick = 0.0325 #Range: 1.0E-4 ~ 10000.0 projectileWispUpkeepPerTick = 0.01625 #The upkeep cost of untriggered cyclic wisps is multiplied by this number. #Range: 0.0 ~ 1.0 untriggeredWispUpkeepDiscount = 0.77 #Range: 1.0E-4 ~ 10000.0 linkUpkeepPerTick = 5.0E-4 #The upkeep cost of bound wisps is divided by this number. #Range: 2.0 ~ 200.0 seonDiscountFactor = 20.0 #The multiplicative cost increase of wisps containing an iota of another player. #Range: 1.0 ~ 200.0 storingPlayerCostScaleFactor = 20.0 #Proportion of the difference between media amounts that flows across a link per tick. #Range: 0.0 ~ 0.1 mediaFlowRateOverLink = 0.01 [linkSpells] #Range: 1.0E-4 ~ 10000.0 linkCost = 5.0 #Range: 1.0E-4 ~ 10000.0 sendIotaCost = 0.01 #Range: 1.0E-4 ~ 10000.0 unlinkCost = 2.0 [gateSpells] #Range: 1.0E-4 ~ 10000.0 makeGateCost = 320.0 #Range: 1.0E-4 ~ 10000.0 markGateCost = 0.05 #Range: 1.0E-4 ~ 10000.0 closeGateCost = 2.5 #Range: 1.0E-4 ~ 10000.0 closeGateDistanceCostFactor = 0.1 #Range: 1.0 ~ 96.0 maxGateOffset = 32.0 [greatSpells] #Cost to consume a wisp you own, #or that doesn't fight back for some other reason. #Range: 1.0E-4 ~ 10000.0 consumeWispOwnCost = 5.0 #Cost to consume a wisp that fights back, this number is multiplied by #the media possessed by the wisp you are attempting to consume. #Range: 1.0 ~ 20.0 consumeWispOthersCostPerMedia = 1.5 #Range: 1.0E-4 ~ 10000.0 seonWispSetCost = 50.0 #Constant cost to tick a block. Always applies. #Range: 1.0E-4 ~ 10000.0 tickConstantCost = 0.1 #Cost to tick a block per time that block has already been ticked. #Added to the constant cost above. #Range: 1.0E-4 ~ 10000.0 tickCostPerTicked = 0.001 #The inverse probability of tick randomly ticking a block. #Higher numbers make random ticks less likely, lower numbers make them more likely. #Range: 600 ~ 2100 tickRandomTickIProb = 1365 #Resource locations of blocks you can't accelerate. accelerateDenyList = ["hexcasting:impetus_look", "create:deployer"] [itemSpells] #Range: 1.0E-4 ~ 10000.0 bindStorageCost = 32.0 #Range: 1.0E-4 ~ 10000.0 bindTemporaryStorageCost = 0.001 #Range: 1.0E-4 ~ 10000.0 makeItemCost = 0.1 #Range: 1.0E-4 ~ 10000.0 returnItemCost = 0.1 #Range: 1.0E-4 ~ 10000.0 craftItemCost = 0.1 #Range: 1.0E-4 ~ 10000.0 tradeItemCost = 0.1 #Range: 1.0E-4 ~ 10000.0 useItemOnCost = 0.125 #Maximum number of items that can be returned to the world as item entities in a single OpReturnMote call. #Range: 640 ~ 64000 maxItemsReturned = 32000 #Maximum number of Item Records (the things Item Iotas point at) that can be stored in a Mediafied Storage block. #Range: 128 ~ 16384 maxRecordsInMediafiedStorage = 1023