Standardize body names

This commit is contained in:
Aditya Vasantharao 2021-02-20 13:48:39 -05:00
parent f505a89be4
commit f65b199942

View File

@ -62,7 +62,7 @@ Robot {
translation 0.185 0.85 0
rotation -1 0 0 1.8916846600245166e-06
children [
DEF upperLeftLeg Shape {
DEF left_thigh Shape {
appearance PBRAppearance {
roughness 1
metalness 0
@ -166,7 +166,7 @@ Robot {
}
}
]
boundingObject USE upperLeftLeg
boundingObject USE left_thigh
physics Physics {
density -1
mass 7.068583470577034
@ -210,7 +210,7 @@ Robot {
translation -0.185 0.85 0
rotation 1 0 0 0
children [
DEF upperRightLeg Shape {
DEF right_thigh Shape {
appearance PBRAppearance {
roughness 1
metalness 0
@ -314,8 +314,8 @@ Robot {
}
}
]
name "upperRightLegMotor"
boundingObject USE upperRightLeg
name "right_thigh_motor"
boundingObject USE right_thigh
physics Physics {
density -1
mass 7.068583470577034
@ -411,7 +411,7 @@ Robot {
translation 0 -0.42499999999726895 -1.5235950555825944e-06
rotation 1 0 0 3.5849604925388305e-06
children [
DEF right_elbow Shape {
DEF right_lower_arm Shape {
appearance PBRAppearance {
roughness 1
metalness 0
@ -422,7 +422,7 @@ Robot {
}
}
]
boundingObject USE right_elbow
boundingObject USE right_lower_arm
physics Physics {
density -1
mass 6.185010536754905
@ -436,7 +436,7 @@ Robot {
}
}
}
DEF right_shoulder Shape {
DEF right_upper_arm Shape {
appearance PBRAppearance {
roughness 1
metalness 0
@ -447,7 +447,7 @@ Robot {
}
}
]
boundingObject USE right_shoulder
boundingObject USE right_upper_arm
physics Physics {
density -1
mass 7.068583470577034
@ -558,7 +558,7 @@ Robot {
translation 0 -0.42499999999726895 -1.5235950555825944e-06
rotation 1 0 0 3.5849604925388305e-06
children [
DEF left_elbow Shape {
DEF left_lower_arm Shape {
appearance PBRAppearance {
roughness 1
metalness 0
@ -569,7 +569,7 @@ Robot {
}
}
]
boundingObject USE left_elbow
boundingObject USE left_lower_arm
physics Physics {
density -1
mass 6.185010536754905
@ -583,7 +583,7 @@ Robot {
}
}
}
DEF left_shoulder Shape {
DEF left_upper_arm Shape {
appearance PBRAppearance {
roughness 1
metalness 0
@ -595,7 +595,7 @@ Robot {
}
]
name "solid(1)"
boundingObject USE left_shoulder
boundingObject USE left_upper_arm
physics Physics {
density -1
mass 7.068583470577034